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Random Classroom Experiment

A quick demo, ready to run.

A quick demo, ready to run.

Tap the big button. No accounts, no sign-up.

Sample outputs from Random Classroom Experiment

A slice of what this picker might return. The full pool is much larger — tap the picker for a random one.

  • Vinegar and baking soda volcano
  • Skittles rainbow in warm water
  • Egg in vinegar (naked egg experiment)
  • Grow crystals from salt water
  • Testing paper airplane designs
  • Non-Newtonian fluid — cornstarch and water
  • Elephant toothpaste (hydrogen peroxide + yeast)
  • Making a pinhole camera from a box
  • Absorption rates of different fabrics
  • Reaction time test with a ruler drop
  • How gravity affects falling objects (feather vs coin)
  • Testing pH with red cabbage indicator

When to use Random Classroom Experiment

  • Cold-calling a random student without accusations of bias.
  • Splitting groups fairly for group work or team activities.
  • Reward selection at end of a good lesson or week.
  • When you specifically want randomness — not a "recommendation engine", not a ranking, just an unbiased pick.

How the picker works

Random Classroom Experiment runs entirely in your browser — no servers, no accounts, no data sent anywhere. Each pick uses your browser's built-in cryptographic random-number generator (window.crypto.getRandomValues), which is uniformly distributed across the option pool.

The pool for this picker: 15 hand-picked options. Every option has an equal probability of being selected on any given pick (about 6.67% per option).

Picker-kind picks return a single random option from the pool. If you add your own options, they're weighted equally alongside the built-in set.

If you want a deliberately weighted pick (favouring some options over others), the picker isn't the right tool — try structuring the choice as a wheel with duplicated entries, or split into two picks (category first, then item within category).

Related pickers + when to prefer each

Random Classroom Experiment is one of several related pickers on the site. The rest of this cluster covers adjacent decisions:

Random Warm Up Activity — the closest neighbour when this picker isn't quite the right fit.

Random Mystery Object — the closest neighbour when this picker isn't quite the right fit.

Random Exit Ticket Prompt — the closest neighbour when this picker isn't quite the right fit.

Random Classroom Team Name — the closest neighbour when this picker isn't quite the right fit.

Random Classroom Song — the closest neighbour when this picker isn't quite the right fit.

All picks are independent — running one picker doesn't influence the others.

About this category

Classroom pickers are the highest-utility tools on the site. Teachers use them daily for cold-calling, group generation, brain breaks, reward selection and behaviour management.

Everything here is deployment-tested — TES-compliant, GDPR-safe (no student data leaves the browser), works on smartboards and tablets.

FAQ

Safety?

Standard classroom-safe with basic supervision.

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