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Reward Wheel

Tangible rewards that don’t cost a thing.

Class p…Pick th…Lead th…Choose …Free ch…Skip th…Borrow …5 minut…Lead th…Class j…Choose …Pick th…Helper …Bonus s…No-shoe…First p…
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Saved locally. Nothing is sent to a server.

When to use it

  • End-of-week rewards.
  • House-point ceremonies.
  • Cover lessons that need a positive close.

Sample outputs from Reward Wheel

A slice of what this picker might return. The full pool is much larger — tap the picker for a random one.

  • Class points × 2
  • Pick the next class song
  • Lead the next break activity
  • Choose tomorrow’s warm-up
  • Free choice seat for one lesson
  • Skip the next homework question
  • Borrow the teacher’s pen
  • 5 minutes free time
  • Lead the line for the day
  • Class jobs free pass
  • Choose a class brain break
  • Pick the read-aloud book

When to use Reward Wheel

  • Cold-calling a random student without accusations of bias.
  • Splitting groups fairly for group work or team activities.
  • Reward selection at end of a good lesson or week.
  • When you specifically want randomness — not a "recommendation engine", not a ranking, just an unbiased pick.

How the picker works

Reward Wheel runs entirely in your browser — no servers, no accounts, no data sent anywhere. Each pick uses your browser's built-in cryptographic random-number generator (window.crypto.getRandomValues), which is uniformly distributed across the option pool.

The pool for this picker: 16 hand-picked options. Every option has an equal probability of being selected on any given pick (about 6.25% per option).

Wheel-kind picks animate the spin visually but the outcome is determined at the moment of tap, then animated backward — the visual is theatre, the maths is instant.

If you want a deliberately weighted pick (favouring some options over others), the picker isn't the right tool — try structuring the choice as a wheel with duplicated entries, or split into two picks (category first, then item within category).

Related pickers + when to prefer each

Reward Wheel is one of several related pickers on the site. The rest of this cluster covers adjacent decisions:

Classroom Reward Wheel — the closest neighbour when this picker isn't quite the right fit.

Behaviour Reward Picker — the closest neighbour when this picker isn't quite the right fit.

Classroom Wheel — the closest neighbour when this picker isn't quite the right fit.

All picks are independent — running one picker doesn't influence the others.

About this category

Classroom pickers are the highest-utility tools on the site. Teachers use them daily for cold-calling, group generation, brain breaks, reward selection and behaviour management.

Everything here is deployment-tested — TES-compliant, GDPR-safe (no student data leaves the browser), works on smartboards and tablets.

FAQ

Can I customise the rewards?

Yes — paste your own list in the panel below. It saves locally.

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